Monday, March 28, 2011

Weekly Reflection

This reflection is for the week of March 28th.

This post goes over my 11B assignment which deals with 3D effects.


My apologies in advance for not screenshotting my steps as I usually do, but I will walk you through everything here.

The top "lip balm" was easy to make. First, create the appropriate shape. I used an ellipse. While selecting the ellipse, go to Effect > 3D > Extrude and Bevel. Rotate your shape how you want it (noting that the blue face of the example cube will be the face you can map art to). Before you accept the 3D adjustments, click on the button that says "Map Art..." Assuming you have a symbol already made that you would like to use, you can adjust it accordingly to fit the face of your 3D object. You can also apply a drop shadow (as I did).

The bottom "Cell Soap" required similar steps. Make a hexagon. You will also need a symbol to use to map to the face of your 3D hexagon. You can round the harsh corners by going to Effect > Stylize > Round Corners. I created the sponge by making a circle, applying 3D > Extrude and Bevel at a slight angle, then adding Filter > Artistic > Sponge for the spongey texture and Filter > Distort > Roughen to roughen the edges. I also applied a drop shadow to the cell soap containers. Admittedly, it seems a little off, but I didn't know how to fix the shadow and make it look more realistic.

The awesome bee (pattern) brush was also made by me! See the previous tutorial on steps required to make your own awesome bee brush. I just made a straight path, applied the pattern brush to it, and copied it two times to make it a snazzy border.

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